athenais: (birthday cupcake)
Athenais ([personal profile] athenais) wrote2025-08-15 11:50 am
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Happy birthday to me

Today is my birthday! Today is also Hawaii Statehood Day, Assumption of the Blessed Virgin Day, and Lemon Meringue Pie Day. I do not like meringue, so we are having huckleberry pie tonight in honor of my Pacific Northwest heritage. John wanted to take me out to dinner, but I decided I'd rather have a lot of dim sum and Hainan chicken soup delivered to my doorstep. So we will dine in, but not cook.

As a special gift the day is completely sunny and almost warm. We have not had many warm days this summer and I never got the chance to put away my sweaters, hoodies or sweatpants for a season. I don't remember the last fog-free day we've had. Maybe in June? Anyway, the rest of the country is sweltering and I am grateful to be spared that, but I would welcome any temperature with a 7 in front as we have seen precious little of that.

In a short while I'll join my K-pop buddies for coffee at our usual place and a couple of hours of excitement over all the latest K-news, music, and tour details as we focus on the next concert we'll attend in September. Adele and I used to talk a lot about dramas, but she's been watching mostly medical, thriller or dark topic dramas which I will never watch. I am watching Chinese dramas more or less exclusively this year and she never watches those, I don't know why. I would miss having someone to talk to about them, but I have lots of C-drama fan friends at Threads and of course [personal profile] sartorias and [personal profile] anne to enthuse with here. So I'll be happy to talk about all things K-pop today.
tamaranth: me, in the sun (Default)
tamaranth ([personal profile] tamaranth) wrote2025-08-15 08:22 am
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2025/128: A Memoir of my Former Self — Hilary Mantel

2025/128: A Memoir of my Former Self — Hilary Mantel
You can control and censor a child’s reading, but you can’t control her interpretations; no one can guess how a message that to adults seems banal or ridiculous or outmoded will alter itself and evolve inside the darkness of a child’s heart. [loc. 5001]

A selection of Mantel's short non-fiction, ranging from book reviews (originally published in the New York Review of Books) and film reviews (originally published in the Spectator), through articles about writing and reading, to a delightful review of perfumes and a piece about stationery. ('...comrades, the hard-spined notebook is death to free thought. Pocket-size or desk-size, it drives the narrative in one direction, one only, and its relentless linearity oppresses you, so you seal off your narrative options early.' [loc. 5349]... I, with my plethora of discbound notebooks, wholeheartedly agree.) 

Read more... )
tamaranth: me, in the sun (Default)
tamaranth ([personal profile] tamaranth) wrote2025-08-14 09:57 am
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2025/127: The Haunting of Hill House — Shirley Jackson

2025/127: The Haunting of Hill House — Shirley Jackson
“I could say,” Eleanor put in, smiling, “‘All three of you are in my imagination; none of this is real.’”
“If I thought you could really believe that,” the doctor said gravely, “I would turn you out of Hill House this morning. You would be venturing far too close to the state of mind which would welcome the perils of Hill House with a kind of sisterly embrace.” [loc. 1870]

Reread, for comparison to A Haunting on the Hill: my original review from 2016 is here.

Read more... )
andrewducker: (Default)
andrewducker ([personal profile] andrewducker) wrote2025-08-13 02:07 am
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tamaranth: me, in the sun (Default)
tamaranth ([personal profile] tamaranth) wrote2025-08-13 07:55 am
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2025/126: A Haunting on the Hill — Elizabeth Hand

2025/126: A Haunting on the Hill — Elizabeth Hand
“If you’re scared, channel that into Tomasin.”
“He’s a demon. He doesn’t get scared.”
“So tap into that. You’re a demon in a big spooky house—you should feel right at home.”
“I do...That’s what scares me.” [p. 176]

This isn't exactly a sequel to The Haunting of Hill House: it's more of a tribute, with a rather different ambience. Read more... )

tamaranth: me, in the sun (Default)
tamaranth ([personal profile] tamaranth) wrote2025-08-13 07:23 am
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2025/125: The Corn King and the Spring Queen — Naomi Mitchison

2025/125: The Corn King and the Spring Queen — Naomi Mitchison
All I can say is that this is a very strange country, and that one has evidence of things occurring here which would certainly be against all the laws of Nature at home. [p. 412]

Reread, with perhaps a better understanding now of the Greek elements: I thought I'd read it quite recently, but it turns out that was in 2015 (review here).

I'd forgotten a great deal: just how murderous Erif and Tarrik are; the snake that protects Kleomenes; the death of Harn Der. And this time around, more interested in the Greek (and especially the Spartan) elements, I found Kleomenes' story fascinating. Read more... )

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mrissa ([personal profile] mrissa) wrote2025-08-11 07:14 pm
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The Other Shore, by Rebecca Campbell

 

Review copy provided by the publisher.

This collection featured stories I'd read--and very much liked--before as well as stories that were new to me. I read extensively in short SFF, so that's not unexpected for any collection these days. What's less typical is how consistently high-quality these stories are, across different tone and topic.

There is a rootedness to these stories that I love to see in short speculative fiction, a sense of place and culture. It doesn't hurt that Campbell's sense of place and culture is a northern one--not one of my parts of the north but north all the same. And forest, oh, this is a very arboreal book. There's death and transformation here--these stories are like an examination of the forest ecosystem from nurse log to blossom, on a metaphorical level. I'm so glad this is here so that these stories are preserved in one place.

andrewducker: (Default)
andrewducker ([personal profile] andrewducker) wrote2025-08-11 03:53 pm
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Life with two kids: movements in the night

I went to the toilet at 4am a few days ago, and bumped into Gideon coming back from a toilet trip. Apparently he just takes himself if he wakes up in the night. No idea how long this has been going on for!

(Sophia comes and gets me, for company.)
andrewducker: (obey)
andrewducker ([personal profile] andrewducker) wrote2025-08-10 08:10 pm

I've taken a lot of photos.

My Dropbox Camera Uploads folder was up to 115GB and 18,000 files (dating back to 2010). So I went through and divided it into subfolders based loosely on years. Turns out that I take as many photos per year since Sophia was born as I took in the whole time from 2010 until her birth.

And that I take about 2,000 photos/videos per year, coming to about 15GB.

I also discovered that if you move 2,000 files from one Dropbox folder to another then it takes about 15 minutes to process the changes!
andrewducker: (Default)
andrewducker ([personal profile] andrewducker) wrote2025-08-10 10:59 am
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Photo cross-post


Pretty big fire on Arthur's Seat.

(The kids were just discussing whether the volcano had erupted, which I think we're pretty safe from.)
Original is here on Pixelfed.scot.

andrewducker: (No Time Travel)
andrewducker ([personal profile] andrewducker) wrote2025-08-08 08:15 pm

What I'm looking for in art.

I remember seeing a game which looked amazing. The whole world was destructible, there were thousands of different combinations of things to find in it, and they'd put a ton of effort in to making it a fun experience.

I played it for a couple of hours, and got bored of it, because it turns out that that isn't enough for me. Because what they'd made was also a Rogue-Like. Which is to say that it completely resets back to the start when you die, and that start randomly creates the world that you play through.

And I don't want to play through a whole different world each time, where everything is different to the last time I played. What I want for a solo game is for someone to lovingly craft a world, and then for me to learn that world inside out as I try to beat the various challenges in it*.

A few months ago [personal profile] danieldwilliam sent me this link to a Neal Stephenson essay. And while I didn't agree with him about everything, the idea of "microdecisions" has stuck with me. That what makes art art isn't the idea (although good ideas are important) it's all of the ways that that idea was reified into the finished work.

A key quote:
Since the entire point of art is to allow an audience to experience densely packed human-made microdecisions—which is, at root, a way of connecting humans to other humans—the kinds of “art”-making AI systems we are seeing today are confined to the lowest tier of the grid and can never produce anything more interesting than, at best, a slab of marble pulled out of the quarry. You can stare at the patterns in the marble all you want. They are undoubtedly complicated. You might even find them beautiful. But you’ll never see anything human there, unless it’s your own reflection in the machine-polished surface.

And if that works for you - if staring at the swirling polished surfaces is what makes you happy, then I'm delighted for you. I've certainly been very entertained by generated patterns myself in the past. And I can totally be distracted by it for short periods of time. But when I'm looking for something actually *engaging* then right now it doesn't work for me. I need something human** in there.

Another example of this - movies. The more that special effects became good enough that movies could show me *anything* the more I wanted things with *character* in them. Things where you could tell that someone (or some group of someones) had really wanted to get something out of their brains so that other people could see the world the way they see it. I was discussing with [personal profile] swampers the other day that we really appreciated the movies that A24 are putting out, because even when they're a bit of a mess they're a really interesting mess that someone had obviously cared about. The trailer for Eternity looks like it would absolutely annoy me in parts, but it would do so because I'd be experiencing someone's thoughts about the world, and I might learn something about them, and maybe also about me for engaging with it.

*Multiplayer games are different. When I played a ton of Minecraft with Julie I was happy for her to set the direction of what to make, and then I'd treat that as my challenge. But sandboxes with no set challenge don't interest me. And I have played a chunk of games like Slay The Spire or Balatro or Dead Cells . But even then I'd play for enough to get the hang of it and then stop, usually without actually beating it, because "Go back to the beginning and beat that for the 500th time so that you can spend 10 seconds losing the end before starting again" isn't much fun for me. Even with Hades, which does a great job of giving you a meta-story around each run that grows as you replay, I got all the way to fight Hades, lost near-instantly, and the thought of replaying the entire game for 20 minutes just to lose to him again filled me with exhaustion and I haven't been back since. If Noita had a "save" function and a set of specifically designed levels that were fun and were definitely beatable *and* a random world generator you could use once you'd played those levels then I'd probably have invested a lot of time in it.

**I am not against the idea that eventually AIs will achieve consciousness and attempt to impart something to us through the medium of art. And that would interest me. I just don't think that the generators we're currently investing in are that.
tamaranth: me, in the sun (Default)
tamaranth ([personal profile] tamaranth) wrote2025-08-08 08:37 am
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2025/124: The Martians -- David Baron

2025/124: The Martians: The True Story of an Alien Craze that Captured Turn-of-the-Century America — David Baron
It is an inspiring epic of human inventiveness. It is a cautionary tale of mass delusion. It is a drama of battling egos. Ultimately, though, it is a love story, an account of when we, the people of Earth, fell hard for another planet and projected our fantasies, desires and ambitions onto an alien world. [Introduction]

This is an account of Percival Lowell's obsession with the planet Mars, and its profound consequences for the human race. Following the observations of Schiaparelli -- who described a network of long straight lines on the planet, 'canali' (channels, but mistranslated as 'canals') -- Lowell, a wealthy businessman, published a number of books about his observations and his interpretation of them. He also founded the Lowell Observatory, and inspired a generation of scientists and science fiction authors.

Read more... )